Monday, March 18, 2013

New details about the Wii U version of Revelations!


Capcom producer, Takenaka, shared a few details about the Wii U version of Resident Evil: Revelations in a recent article:
  • The graphics engine was written specifically for the Nintendo Wii U. They did this in order to make the game “fit the hardware”.
  • All of the lighting effects and filters have been rebuilt from the ground up, which improves the general quality of the environments.
  • Takenaka-san boasted that there are definitely features in the Nintendo Wii U version that are not found on other consoles.
  • For instance, the map and inventory is displayed on the GamePad, not the TV. Because of this, there is no need to pause the game to interact with either.
  • ‘Off TV Play’ has been confirmed - Allows players to continue playing the game on the GamePad, whenever someone else uses the TV.
  • Includes Pro Controller compatibility for those that want to play “old school”.
Producer Takenaka also mentioned something that might help explain the lack of a Vita version:
“With the 3DS game we were able to use the hardware to create a great sense of immersion and atmosphere,” Takenaka-san tells us. “However, we heard from a lot of players who said they wanted to be able to play the game on a big TV screen. We decided to respond to that demand.”
So it seems that from the very start, a portable port wasn’t in the cards. However, with the recent Vita price cut that allowed the system to return to prominence in the Japanese market, the possibility of such a port is not too far-fetched.

SOURCE: Resident Evil Revelations preview

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