Thursday, January 31, 2013

Is Resident Evil: Revelations the last hope for Survival-Horror?

Resident Evil: Revelations Producer, Masachika Kawata, spoke to Eurogamer about the future of the series and a possible reboot.

During the interview, Mr. Kawata denied that the mixed reception that Resident Evil 6 received recently, had anything to do with the possibility of doing a series reboot. And said that such a reboot would only take place, if they were to make an open world Resident Evil game.

He also gave an important clue as to the actual direction the series would take in the future:
Masachika Kawata: “Once we see Revelations released on consoles, we’ll be looking very carefully at how the title is received and what feedback we get.
I think we’ll get a lot of input from the fanbase and the media on what it means for Resident Evil, and what it could mean for the future of the series. We’ll definitely be looking at that as a signpost for where we need to be going next”.
In short, Capcom is going to see how Resident Evil: Revelations fares on home consoles. And if the game is successful, then it will very likely be used as the template for future entries of the saga.

So.... Is Resident Evil: Revelations the last hope for Survival-Horror in the series? We shall soon find out.

To read the full interview where he also addresses why the game was omitted from being released on the Vita, go HERE.

Wednesday, January 30, 2013

Revelations Demo at Resident Evil Festival

Capcom recently held a “Resident Evil Festival” in Japan. During the event,  Resident Evil: Revelations Producer Tsukasa Takenaka, played through a demo of the game. With the idea of showing to the media in antecedence, its new and improved features.

Here are some of the highlights of the demo’s play-though:
  • Enemy placement has been fine-tuned and modified. The producer explained that this was done to give veterans of the original 3DS game, an incentive to play the updated version.
  • The producer also gave more details concerning the new Nemesis-like enemy. He said that this new B.O.W. can & will appear anywhere on the boat. He said that there will be no “safety-zones”. So players can never let their guard down. Since the new enemy could appear at any given moment.
  • The demo covered the segment of the game where Jill Valentine has to retrieve a key from a missing FBC agent.
Producer Takenaka also reiterated that HUNK would appear in Raid Mode and spoke about the limited edition sets (Premium and Limited) of the game to be released exclusively in Japan.

Monday, January 28, 2013

3 Reasons Revelations is the best Resi in years!

1) Classic Survival Horror action
Simply put, Revelations is probably as close to the old-school Resident Evil paradigm as you are going to get for a while, if ever. The game utilizes the same over-the-shoulder camera as the last few games, yes, but scales back the action considerably. As such, Revelations places far more emphasis on exploration and puzzle solving, offering a far more cerebral adventure in comparison to recent entries.

2) New enemies and gameplay that add something fresh

The new Ooze foes offer a fantastic middle ground between Ganado and Zombies, combining the shambling nature of the latter with the speed and ferocity of the RE4 and 5’s foes. Throw in the returning Hunters and some brilliantly grotesque bosses, and Revelations has possibly one of the best bestiary’s in the series’ history. 

3) It’s actually scary
Revelations does something the last couple of RE games – notably the more recent RE6 – failed spectacularly at – scaring the player. Indeed, this is inherent of Capcom’s decision to place gamers in narrow environments that recall the mansion-like setting of RE1, and implementing some old fashioned scare tactics. Enemies will leap out of closets, drop down through air vents even appear seemingly out of nowhere directly behind your character. 

Read more HERE

Thursday, January 24, 2013

Revelations Premium Bundle Announced! (Japan)

Capcom has announced a limited edition Resident Evil: Revelations Premium Set bundle for Wii U, PS3, Xbox360 and PC. 

This premium set will be sold through their online store (e-Capcom) for 42,000 yen (tax included). And it includes:
  • Game: “Resident Evil: Revelations Unveiled Edition”
  • BSAA card special case
  • Special track arrangement CD
Another bundle will be sold without the watch. That one will set you back 7,490 yen.

No word yet if this bundle will be sold outside of Japan.


Resident Evil: Revelations RE.NET Promotion!

Special Promotion: Until February 20, those who register on the Resident Evil: Revelations version of RE.NET will receive a special Chris Redfield & Jill Valentine diorama figure that can be used after the site opens.

Other pre-release content will tie-in with the diorama as well.

Wednesday, January 23, 2013

Resident Evil: Revelations HD producer talks about improvements

Famitsu magazine sat down with Resident Evil: Revelations producer Tsukasa Takenaka in this week’s issue to find out what players can expect from the ports. Here’s what he had to share about the upcoming HD port:
  • About the graphics
Takenaka: “A lot of people said the graphics were great on the original as well,” he said, “but with this, it’s not just about supporting HD resolutions. We’ve done much more to it than that. It’s been upgraded to the point where you can find almost nothing that’s the same visually as the original. For example, Chris has a carrying case in the snowy mountain sections, but this actually serves as a first-aid kit, and it comes with a small pair of scissors and other medical equipment. All those little details get depicted here.”
  • About the new B.O.W. & Random Enemy Encounters
Takenaka: “This new creature is a type that hasn’t been around before,” he told Famitsu. “It serves to greatly change the tempo of the game. I think it’s unique in that players will be faced with a decision whenever they have an encounter with it, like ‘What’s the best thing to do here?’ You’ll also run into the previous creatures in different situations from the original.”
  • About Raid Mode
Takenaka: “There are more weapon types available in Raid Mode now,” Takenaka said, “since collecting weapons is part of the whole charm of the thing. However, just throwing them all in would wreck the game balance, so all the enemy positions and items have been fine-tuned as well. Hunk is gifted in martial-arts moves, so I think he’ll provide a different sort of fun from Jill and Chris.

Capcom’s Christian Svensson also had this to add concerning Raid Mode’s new improvements:

“The other thing you should look forward to is trying out the extremely expanded raid mode (details to come in the coming months) in RE:Revelations. I find it scratches a LOT of the same itches (that Resident Evil: Mercenaries provides).”
  • About StreetPass functionality on home consoles
Takenaka: “It’ll be hard to replicate the StreetPass features on consoles, but we’re thinking of ways to include them in some sort of workable form.”

Tuesday, January 22, 2013

The March issue of the Official Nintendo Magazine

The March issue of the Official Nintendo Magazine. It includes exclusive artwork on the cover and a 12-page feature containing world-exclusive Resident Evil Revelations screenshots, new gameplay additions and an in-depth interview with producer Tsukasa Takenaka.

The magazine will go on sale early next month (February 13th).


Revelations Director reveals it's secrets

Resident Evil: Revelations director, Nakanishi in a recent interview reveals some ideas for the game that they had to abandon due to some inevitable time and budget restrictions:

Nakanishi: “We had a ton of great ideas and some, like the Genesis scanner, were used in the game, but quite a lot of them went unused,” he told ONM.

“One such idea was a special weapon designed to be used underwater. This weapon would have been received from Chris at the end of Episode 8, but unfortunately the storyline changed during development and we had to cut it.

“Speaking of the storyline, we also made changes to the final scene of the game. In Episode 1, if you look out at the ocean you can see some land in the distance. This was originally going to be the setting of the finale.”

Jill would have found something from her past there, but now you have the ending we see in the finished game, which I won’t spoil here, in case anyone reading this has yet to play the game.”

Read more HERE.

Concept Art - Quint Cetcham and Clive R. O’Brian


Concept Art - Jessica Sherawat


Concept Art - Jill Valentine & Rachel (Ooze-Rachel)


Concept Art - Chris Redfield - Resident Evil: Revelations


Concept Art from The Making of Resident Evil: Revelations


Resident Evil: Revelations Unveiled Edition Trailer!

Resident Evil: Revelations confirmed for Home Consoles and PC!

Official Press Release: Capcom, a leading worldwide developer and publisher of video games, today confirmed that Resident Evil® Revelations will release at retail for the Xbox 360® video game and entertainment system from Microsoft®, PlayStation®3 computer entertainment system, and Nintendo’s Wii U™ system across North America on May 21 and Europe on May 24, 2013.

The title will also be available to download digitally on PS3™ and Windows®PC for $49.99 on May 21, with digital versions for Xbox 360 and Wii U system to follow.

The home consoles versions will include new exclusive content such as an additional enemy, a new difficulty mode, plus new weapons and characters for the game’s co-operative Raid Mode, including all time favorite HUNK!


Monday, January 21, 2013

Project X Zone to be localized for Western markets!

Great news! Project X Zone is going to be localized for North America, Latin America, Europe and Australia. The game should be on sale at retail stores in the summer of 2013.

Project X Zone has more than 200 characters from 29 different franchises. Including Jill Valentine and Chris Redfield, as seen in the game Resident Evil: Revelations, currently available for the 3DS.

Some details about the localized version: the texts will be in English but the voices will be in Japanese.

If you want to take a peek at Project X Zone, here’s the 16 minute long trailer of the game:

The game is an SRPG (strategy RPG) with a strong focus on fanservice.


Friday, January 18, 2013

3 Reasons Resident Evil: Revelations Should Come to Wii U

UPDATE (January 22nd, 2013): Resident Evil: Revelations has been officially confirmed for the Wii U console. It will be sold as a retail game and as a eShop download. Original post, below.

"We’ve heard rumors for some time now that the PS3 and Xbox 360 are getting HD ports of (Resident Evil: Revelations), and achievements have even surfaced for the game, but all has been silent on Nintendo’s front.

Is this title that was once a Nintendo exclusive skipping out on the Wii U? It would be a shame if Revelations didn’t come to the Wii U, as there are some significant advantages offered by Nintendo’s latest home console. ...see why Revelations belongs on Wii U."

1. Raid Mode: "If Revelations was brought to the Wii U, Raid Mode could utilize cross-compatibility between the two systems, much the same as Monster Hunter 3: Ultimate does. If you’re looking to get a good multiplayer aspect, launching on the Wii U means you already have an estimated install base of roughly 670,000 people who own the game on 3DS. Anybody with the 3DS version of the game would be able to sync up to a friend’s Wii U and join the raid."

2. Motion Controls: "Motion controls, and just having multiple control options in general, were a big part of Revelations on the 3DS. Revelations had a number of different control options, including standard, dual-analog via the Circle Pad Pro, and motion-based gyroscope controls. Motion controls aren’t for everyone, but it’s nice to know that the option would be there. The GamePad’s combination of standard controls and gyroscope capabilities would give the console version of Revelations the same wide range of control options, ensuring that everyone can play the game the way that they enjoy best."

3. Secondary (Touch) Screen: "Of course, a distinct advantage that any Wii U game has is the GamePad and its touch screen. Off-TV play is a great feature, especially in homes where the TV is shared, and Revelations should translate well into a handheld experience on the GamePad, because it was originally a handheld game in the first place. "

Summary: "It’s great to see such an underrated game like Resident Evil: Revelations get some respect in the form of an HD console port. The game’s modest sales on the 3DS don’t quite do it justice, and hopefully it will receive new life on home consoles. Porting it to popular consoles like the PS3 and the Xbox 360 may be the “safe” bet, but Revelations on the Wii U has the potential to be the best possible version of the game.
Wii U to 3DS crossplay, the wide range of control options, and a secondary screen capable of off-TV play and stereoscopic 3D all give the Wii U distinct advantages over the other home consoles. Do the right thing Capcom."


Saturday, January 12, 2013

Resident Evil: Revelations Unveiled Edition achievements leaked!

Last November it was made public that the Korean Ratings Board listed Resident Evil: Revelations for both the PS3 and Xbox360. There’s now some more information that seems to confirm that the game is indeed coming out for the HD twins. Or at least for the 360.

Several sources have already posted the entire Xbox 360 1000 point achievement list for Resident Evil: Revelations Unveiled Edition.

If you want to see them, click this link HERE.

In related news, the Official Nintendo Magazine is teasing a world-exclusive look at a new game in its February issue. And it includes a teaser depicting pipework and engineering. Which some sites assume that its a hint of the HD port of Resident Evil Revelations for Wii U.

If that is true, then next month (February) could be the month were we officially know about the HD port of Revelations for home consoles.

Exciting times lay ahead!

UPDATE (January 22nd, 2013): Resident Evil: Revelations has been officially confirmed for home consoles and PC. It will go on sale on May 21 in the U.S., and May 24 in Europe.